Linked by Thom Holwerda on Thu 11th Mar 2010 22:59 UTC
Benchmarks Common wisdom has it that Flash is a resource hog, and that HTML5 will prevent your processor from having to work really, really hard to show animations of videos. Well, a number of people have conducted benchmarks with the latest browsers and Flash betas, and common wisdom is starting to show serious signs of crackage.
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by theorz on Thu 11th Mar 2010 23:28 UTC
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I am really curious what hardware acceleration they are using that is not available on non-windows platforms. Is this really a matter of platform does not support at all, or is it a matter of they used an API that is only on windows.

While I think just using OpenGL would be good enough for typical flash uses, I can understand them not wanting to use it due to things like lack of control over sub-pixel rendering. Which is why I wonder what they are using on windows. Direct2d would make some sense, but I am wondering if they would want that or go lower level.

Also the linux side is not so weird anymore. As Opera has shown with their use of gstreamer in their newest version, choosing the leading solution is good enough. It will work just fine with all the normal distros, and fringe people can take care of themselves.

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