Linked by Kroc Camen on Thu 18th Mar 2010 22:11 UTC
Google Google's Native Client (NaCl) is a browser technology to deliver native x86 binaries to users on Windows, Mac and Linux. Whilst this bridges the gap between modern JavaScript speeds and native binaries, portability is limited and that's especially important on the web where there's greater device diversity than on the desktop. Google are announcing that NaCl now also supports x86-64 and ARM. In addition to this Google are also announcing the ANGLE project, an open source compatibility layer to map WebGL (OpenGL ES for the web) to DirectX calls for Windows systems without an OpenGL library.
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I have, but its in mono so C# and .net languages. on the plus side, unity pro allows Objective C, and C++ extentions! so openGL there right?

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