Linked by Thom Holwerda on Mon 26th Apr 2010 10:01 UTC
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Member since:
2007-03-26
1) It gives them an additional revenue stream
2) Software via the app store is "checked" so will be regarded as another feather in the cap of the "Apple can't get malware" brigade
3) Smaller developers will relish the chance to get there application out to more mac users without having to worry about competing on google rank with windows and linux apps as well
Point 2 doesn't really apply to desktop apps as it's very hard check an entire desktop app (given the size and complexity of many of them) for malware. Even with access to source code, Ubuntu has had instances where malware has slipped through into the software repositories - so I can't see how Apple could maintain a verified repository without browsing the source.
In fact, this very point might be the biggest reason why OS X wouldn't see an app store. If Apple build an App Store for OS X, then indirectly they're partnering themselves with the apps on there as people will assume that the apps listed have been "Apple Approved" thus safe. So if there's any dodgy apps, then Apple's image will in turn be tarnished. I could see that being one gamble too much for a company that's as obsessed with public image as Apple are with theirs.
As things stand at the moment, because there's no OS X app store, users accept that they install programs "at their own risk" (just as they would in Windows). Thus all Apple have to do is dictate a style guide to keep their platform (visually) clean but then deny responsibility for rouge software.
So as far as I can see, the only way they could retain a strong image whilst running a desktop app store would be to limit apps to the trusted professional apps and/or those from larger software houses - so basically everyone but the developers in point 3 of your post (ie the developers that would benefit the most would be excluded from the store). In fact, to a smaller degree, we already see this preferential treatment on the iPhone.