Linked by Thom Holwerda on Tue 4th May 2010 22:42 UTC
PDAs, Cellphones, Wireless Discussions of Apple's strict control over the app store often do not mention that you can deploy cross platform apps using web applications. HTML5, JavaScript, and CSS should allow you to create compelling, applications without having to distribute through Apple. "I am convinced that the HTML5 app route is the best one for a fat slice of the non-game iPhone apps currently out there, especially those that are simple and face stiff competition. Increased interoperability will help them more than a relative lack of eye candy will hinder them. The problem is convincing clients of that."
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RE[2]: Not a viable alternative
by Nycran on Wed 5th May 2010 02:14 UTC in reply to "RE: Not a viable alternative"
Nycran
Member since:
2006-02-06

"1. HTML5 offers zero code protection. Just view the source to take someone else's work."

For many developers this is not a problem. Open Source anyone? In some cases (as is the case with an app that I'm developing), data is synchronized with a remote server which means copying the local javascript only gives you so much anyway.

"2. Requires Javascript which is hated by many programmers."

Also loved by many, and is the language of the web. Javascript is more powerful and robust than you probably realize.

"3. No rich SDK, just working with a text file."

HTML5 is a pretty rich SDK if you ask me. Perhaps you meant IDE? If so, it's a web app - you can use any IDE that you'd normally use for web development. =

"4. Payment problems. What are you selling here? Access to an HTML5 game? "

No, you probably wont be developing a game in HTML5 - that was stated in the article. For forms based apps or data collection apps however, it's powerful enough. And yes, you could have a login, make calls to API's on web servers, whatever you like. There's plenty to "sell" if that's your goal.

"It didn't surprise me at all to see that the guy who wrote this doesn't actually program for a living. He views iPhone revenue as a temporary gold rush when it reality it has become a sustainable gaming platform much like the DS or PSP. Calling the payment argument "non-sense" without providing an alternative is not going to win over iphone developers who are currently getting paid."

I think there's plenty of scope for selling and profiting from HTML5 web apps. Take a look at PhoneGap if you haven't already. http://www.phonegap.com/ This packages a HTML5 web app in native wrappers which allows devs to upload straight into the app store if they want to.

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