Linked by Thom Holwerda on Thu 20th May 2010 22:28 UTC
Internet & Networking Lightspark, the project that aims to create an LLVM-based Free Flash payer, has reached beta status. "JIT compilation of ActionScript to native x86 bytecode using LLVM; hardware accelerated rendering using OpenGL Shaders (GLSL); very good and robust support for current-generation ActionScript 3; a new, clean codebase exploiting multithreading and optimized for modern hardware. Designed from scratch after the official Flash documentation was released."
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RE[4]: Tried it out...
by dragos.pop on Fri 21st May 2010 14:31 UTC in reply to "RE[3]: Tried it out..."
dragos.pop
Member since:
2010-01-08

Unless Lightspark uses the h.264 hardware decoder from your GPU, your license doesn't cover it.
For what I understood it only uses shaders for stuff like hardware accelerated fills, layers, forms... Not the video decoder itself.

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