Linked by Eugenia Loli on Mon 10th Oct 2005 16:48 UTC, submitted by Shlomi Fish
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Member since:
2005-07-07
In Game Programming C++ is now considered the standard language to use. True many games have scripting languages built into them (mainly this helps the development process, it means that designers can use the script without bothering the programmers too much) but the bulk of a game is still in C++. Why is this? Because there is nothing better out there for Games. Nothing is advanced enough, fast enough and mature enough. Every language has its place, anyone who argues that one language is better than another is ignorant.