Linked by Jordan Spencer Cunningham on Wed 23rd Jun 2010 06:23 UTC
Original OSNews Interviews It's been a while since any of us have seen head or tail of the Open Graphics Project, but they haven't been just sitting around twiddling thumbs. Enjoy an in-depth interview between OSNews and Timothy Miller, the founder of the Open Graphics Project and the main man behind the drive that keeps it going, and Michael Dexter, Program Director at Linux Fund and a key player in Linux Fund's partnership with the OGP. Though it's been some time since there has been much public action, much of the work that the OGP has been putting into the OGD1 is finally coming to fruition.
Permalink for comment 431329
To read all comments associated with this story, please click here.
What about a real GPU?
by biffuz on Thu 24th Jun 2010 13:15 UTC
Member since:

Instead of this, why didn't they design a real GPU in an open source fashion?
This thing will never reach the hands of anyone who isn't an hardware designer, and won't definitively be of any help to open up the hardware market. A real GPU instead could be manufactured by any silicon fab with its own customizations.

Back at school we were busy designing our own electronics circuits, drawing the schematics with OrCAD, and print to real PCBs. But we couldn't go beyond very simple digital appliances, because of lack of time and knowledge - both limits which can be overcome with the power of open source.
I would love to go to a website, download the schematics of, say, a USB sound card, customize it, have the PCB printed by a local company for a few bucks, and solder the parts on it.
Extend this to microchips and your open hardware is served - I can't see a local company manufacture a single microchip for me for a few bucks in the foreseeable future, but at least they could offer a large choice of them.

Reply Score: 1