Linked by Jordan Spencer Cunningham on Wed 23rd Jun 2010 06:23 UTC
Original OSNews Interviews It's been a while since any of us have seen head or tail of the Open Graphics Project, but they haven't been just sitting around twiddling thumbs. Enjoy an in-depth interview between OSNews and Timothy Miller, the founder of the Open Graphics Project and the main man behind the drive that keeps it going, and Michael Dexter, Program Director at Linux Fund and a key player in Linux Fund's partnership with the OGP. Though it's been some time since there has been much public action, much of the work that the OGP has been putting into the OGD1 is finally coming to fruition.
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RE: What about a real GPU?
by theosib on Thu 24th Jun 2010 14:02 UTC in reply to "What about a real GPU?"
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The main purpose behind OGD1 is to provide a platform for developing a "real GPU."

Now, a "real GPU" contains dozens to hundreds of small parallel stream processor cores. GPUs actually have more transistors than CPUs to fit on all this hardware.

Also, we are developing a "real GPU", and we have a spec for it. If you're interested, join the mailing list and help us out.

Lastly, to fabricate a run of "real GPUs" would cost millions of dollars. That's just manufacturing. Forget design, which you can't pull out of your arse either, and for that, we need manpower.

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