Linked by Kroc Camen on Sat 26th Jun 2010 10:48 UTC
Permalink for comment 431713
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/19/13 23:15 UTC
Linked by Thom Holwerda on 05/19/13 23:11 UTC, submitted by Drumhellar
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
Linked by Thom Holwerda on 05/16/13 21:41 UTC
Linked by Thom Holwerda on 05/16/13 17:04 UTC
More News »
Sponsored Links



Member since:
2005-07-06
Maybe that might explain why Microsoft noted that there are some things that 2D hardware acceleration improves in some areas and makes no difference in others. I think they did a benchmark after re-enabling hardware acceleration of GDI and it wasn't an across the board speed increase.
I guess as the blog you pointed out notes, hardware acceleration isn't the panacea to cure all of life's problems which probably explains why Apple was so reluctant to provide a interface for hardware accelerated decoding - I've run Flash 10.1 Gala and the hardware offloading of decoding has had negligible impact on over all CPU utilisation.