Linked by David Adams on Thu 29th Jul 2010 17:44 UTC, submitted by Debjit
Graphics, User Interfaces KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers. Read more here
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3.0 or 3.3?
by poundsmack on Thu 29th Jul 2010 19:25 UTC
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3.3 or 4.1 would be a better fit. 3.0 had a huge lack of polish and a lot of things that were essential were later were added in in 3.1

4.1 rivals Direct 3D pretty well as far as feature parity.

Edited 2010-07-29 19:27 UTC

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