Linked by David Adams on Thu 29th Jul 2010 17:44 UTC, submitted by Debjit
Graphics, User Interfaces KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers. Read more here
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Comment by kaiwai
by kaiwai on Fri 30th Jul 2010 00:29 UTC
kaiwai
Member since:
2005-07-06

From what I understand one of the benfits would be if one is using Mesa/LLVM the software path might actually be faster and smoother than if they tried to do all the compositing not using OpenGL.

The disappointing thing is that here we are discussing KDE 4.7 and they still haven't removed HAL dependency - something that should actually be at the top of the priority list rather than an after thought.

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