Linked by David Adams on Thu 29th Jul 2010 17:44 UTC, submitted by Debjit
Graphics, User Interfaces KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers. Read more here
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RE: Comment by kaiwai
by anda_skoa on Fri 30th Jul 2010 11:09 UTC in reply to "Comment by kaiwai"
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The disappointing thing is that here we are discussing KDE 4.7 and they still haven't removed HAL dependency - something that should actually be at the top of the priority list rather than an after thought.

There is no such thing as a HAL dependency.

The whole point of Solid was to not depend on a certain hardware information system implementation, despite the HAL people claiming that HAL would be the way to go, even on other platforms such as OSX.

Luckily the people designing Solid didn't buy into that and can now nicely create new backends based on udisk and friends.

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