Linked by David Adams on Mon 2nd Aug 2010 03:53 UTC, submitted by fsmag
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Member since:
2009-10-04
True, but that describes 90% of the population. I've paid for many games on my iPod Touch, but most of my friends with iOS devices have 100s of free apps and 2-10 paid apps. So my guess is that the average purchase price for an app in the App Store is ~$.05.
Why do we need this dichotomy?
By most developers I think you mean you. You do realize that the PS3 is pretty much the only DRM that has worked, and I really hope you aren't suggesting that is a good model to follow. I really don't want to see a world where you have to pay big money just to develop a little game (or even $100...).
True. RMS sometimes reminds me of the fundamentalist Christians.