Linked by Hadrien Grasland on Tue 11th Jan 2011 13:40 UTC
Graphics, User Interfaces Nowadays smartphones, tablets and desktop/laptop computers are all siblings. They use the same UI paradigms and follow the same idea of a programmable and flexible machine that's available to everyone. Only their hardware feature set and form factor differentiate them from each other. In this context, does it still make sense to consider them as separate devices as far as software development is concerned? Wouldn't it be a much better idea to consider them as multiple variations of the same concept, and release a unified software platform which spreads across all of them? This article aims at describing what has been done in this area already, and what's left to do.
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RE[5]: Two words:
by Neolander on Tue 11th Jan 2011 16:47 UTC in reply to "RE[4]: Two words:"
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Well, then we don't agree here ;)

In my everyday life, I try to get as much annoyed by my tools as necessary, but no further. Basic operation of my phone shouldn't require reading a manual, since current design prove that it's not necessary for the features I want. Only more advanced operation should require me to learn something, when it's actually needed.

On my computer, I use Linux because it's simpler for my usage patterns. But I don't spend my life in a terminal because most of the time I find GUI alternatives which do not require me to learn a bunch of commands by heart to be simpler. I use a terminal when I need it.

It's about being lazy except for things which actually matter. And in that regard, I think that the disappearance of manuals for non-professional products is very good news ^^

*advocates using Occam's razor for usability matters*

Edited 2011-01-11 16:49 UTC

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