Linked by Hadrien Grasland on Sun 20th Feb 2011 13:20 UTC
OSNews, Generic OSes Now that you have an idea of where your OS project is heading as a whole, it's time to go into specifics. The first component of your OS which you'll have to design, if you're building it from the ground up, is its kernel, so this article aims at being a quick guide to kernel design, describing the major areas which you'll have to think about and guiding you to places where you can find more information on the subject.
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RE[3]: jnode
by Neolander on Mon 21st Feb 2011 07:32 UTC in reply to "RE[2]: jnode"
Neolander
Member since:
2010-03-08

What was the point of coding a kernel in an interpreted language without even having the benefits of modern interpreted languages like type safety and pointer/array bounds checking, just for the sake of having the code being interpreted ? Apart for proving "yeah, it's possible", sounds like a waste to me...

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