Linked by Hadrien Grasland on Sun 20th Feb 2011 13:20 UTC
OSNews, Generic OSes Now that you have an idea of where your OS project is heading as a whole, it's time to go into specifics. The first component of your OS which you'll have to design, if you're building it from the ground up, is its kernel, so this article aims at being a quick guide to kernel design, describing the major areas which you'll have to think about and guiding you to places where you can find more information on the subject.
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RE[2]: Hybrid windows
by kaiwai on Mon 21st Feb 2011 09:17 UTC in reply to "RE: Hybrid windows"
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Indeed. That thing crashes so often on my machine that if it was in kernel mode, I'd spend more time rebooting than doing something useful when I'm on Windows, like in the Win9x days...

Don't know which part exactly of Windows' graphics stack is in user mode, though. I find it hard to believe that they could just fully move graphics driver in user space. That would break driver compatibility, which is definitely not Microsoft's thing.

Microsoft did break compatibility with Windows Vista by pushing more responsibility off onto the hardware vendors hence WDDM (Windows Display Driver Model) required virtual re-write of drivers hence the reason why Windows Vista launch was so problematic. Windows 7 has WDDM 1.1 which has bought back hardware acceleration for some GDI functions given in 1.0 GDI was totally software driven.

As for Windows crashes; when you have multiple points of failure; crappy hardware, crappy drivers and a difficult to understand driver API then things will never work out as planned. With that being said, however, if your hardware vendor produces quality hardware and uses the latest Windows Driver Kit and takes advantage of the 'tried and tested' templates that exist then many of the issues shouldn't arise (at least in theory).

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