Linked by fran on Sun 20th Mar 2011 20:02 UTC
AMD "AMD worldwide developer relations manager of graphics Richard Huddy has blamed Microsoft's DirectX and its APIs for limiting the potential of GPUs in PCs. 'We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because... DirectX is getting in the way.'"
Permalink for comment 467124
To read all comments associated with this story, please click here.
OpenGL
by rafaelnp on Mon 21st Mar 2011 15:04 UTC
rafaelnp
Member since:
2009-06-03

simple.. use OpenGL to develop games, problem solved.

Reply Score: -1