Linked by fran on Sun 20th Mar 2011 20:02 UTC
AMD "AMD worldwide developer relations manager of graphics Richard Huddy has blamed Microsoft's DirectX and its APIs for limiting the potential of GPUs in PCs. 'We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because... DirectX is getting in the way.'"
Permalink for comment 467229
To read all comments associated with this story, please click here.
RE[2]: dump
by tomcat on Tue 22nd Mar 2011 00:20 UTC in reply to "RE: dump"
tomcat
Member since:
2006-01-06

Basically, this is again a rather sensationalistic "news article" for the devs calling for more direct access to certain hardware functions, which really doesn't have anything to do with DirectX either as OpenGL suffers from the same issues too.


Agree. It's not as if AMD has some alternative waiting in the wings. So, they should stop being so dramatic, and work with MSFT and others to build the technology they want.

Reply Parent Score: 2