Linked by Thom Holwerda on Wed 6th Apr 2011 17:50 UTC, submitted by Cytor
Gnome The day is finally here, the day that the GNOME team releases GNOME 3.0, the first major revision of the GNOME project since 2002. Little of GNOME 2.x is left in GNOME 3.0, and as such, you could call it GNOME's KDE4. We're living in fortunate times, what, with two wildly divergent open source desktops.
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RE[12]: Sigh...
by sdeber on Thu 7th Apr 2011 07:32 UTC in reply to "RE[11]: Sigh..."
sdeber
Member since:
2005-07-06

Software design is not purely art. There's a science to it.

Always. But the practical problem is that we still do not have a scientific model which is mature enough to get the job done.




There's absolutely no way a random user can design a software experience better than a well trained designer with years of experience in the field.

I think you misunderstood me. I did not mean that the users had to design something or the designers had to do what the users asked. The designers are privileged to do anything they like in their own field. If they do not want the user to change something in THEIR PRODUCT, then they can just disable the customization options for it, like Gnome 2. It does not offer as many customizations as KDE does, and it is still good.

However, the designers are not supposed to FORCE the user to do the job in a way they expected. Gnome-shell is forcing users not to do multitask. And speaking that "multitasking is not good for human so we cut it off" is not a good reason. It is like typical mommy talk. The users are privileged to make their own decisions in their own domain. That is what I mean "it is not designers' business".

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