Linked by Thom Holwerda on Mon 25th Apr 2011 20:21 UTC
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Member since:
2010-02-17
(This comment has no spoilers. Read on.)
Your comment on 'story and emotion' being important is spot-on, and very timely, since I've just completed Portal 2.
Would a game where you shoot a blue circle at one wall and an orange circle at another wall and walk through them be nearly as much fun without the back story, GLaDOS, creepy talking gun turrets, Aperture Science, Cave Johnson, Wheatley and the 'Space Core'?
I won't spoil the ending of the game, but wow. Just wow.
Edited 2011-04-26 10:29 UTC