Linked by Thom Holwerda on Wed 4th May 2011 20:41 UTC, submitted by lemur2
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Member since:
2006-05-14
MonoTouch is effectively dead. Apple killed it when they changed their iPhone developer license agreement so that you can only use C and Objective C with Apple native APIs if you want your app in the app store.
Apple Backed away from that restriction around august-sept of last year. There is no restriction on what language you can use to develop an iOS app. Apple found out that a large amount of development houses are using crossplatform toolchains to build some of iOS's very popular titles. MonoTouch is a great way to leverage C# on the iOS mobile platform...as well as build a base for crossplatform apps (via MonoDroid/MonoTouch/WindowsPhone/etc)
MonoDroid has just been released. Its too early to assess its adoption. I used MonoDroid during their long pre-release testing period. Its also pretty darn nice for leveraging C# knowledge and developing some pretty slick Android Apps. Apple's fear of apps not taking advantage of native features is a non-starter.