Linked by lemur2 on Wed 18th May 2011 13:58 UTC
Linux Efforts to implement NVIDIA's Video Decode and Presentation API for Unix (VDPAU) on the open source Radeon Gallium3D drivers (for AMD/ATI chipsets) are reportedly just beginning to work. Being Gallium3D-based means this new VDPAU state tracker is using GPU shaders and not the dedicated Unified Video Decoding (UVD) engine found on modern Radeon HD graphics processors, but using shaders is still a big performance win for HD video playback compared to pegging the CPU constantly. Also, MPEG-2 is the only codec known to work at this time. Once the basic state tracker functionality works, support for other video codecs, such as VP8 and H264, should be relatively easy to add.
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RE: Nice work..
by mat69 on Wed 18th May 2011 21:32 UTC in reply to "Nice work.."
mat69
Member since:
2006-03-29

Only two players for GPUs? I wonder what these should be ...
I guess you meant just AMD and Nvidia, though you are totally wrong on that. There are a lot more players and some major like Intel.
And yeah the "crappy" Intel GPUs are good enough to accelarate videos.

Btw. Gallium3D is cross plattform, so not just Linux.

Reply Parent Score: 3