Linked by lemur2 on Wed 18th May 2011 13:58 UTC
Linux Efforts to implement NVIDIA's Video Decode and Presentation API for Unix (VDPAU) on the open source Radeon Gallium3D drivers (for AMD/ATI chipsets) are reportedly just beginning to work. Being Gallium3D-based means this new VDPAU state tracker is using GPU shaders and not the dedicated Unified Video Decoding (UVD) engine found on modern Radeon HD graphics processors, but using shaders is still a big performance win for HD video playback compared to pegging the CPU constantly. Also, MPEG-2 is the only codec known to work at this time. Once the basic state tracker functionality works, support for other video codecs, such as VP8 and H264, should be relatively easy to add.
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RE[3]: Nice work..
by f0dder on Thu 19th May 2011 16:33 UTC in reply to "RE[2]: Nice work.."
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Remember how slow the OpenGL consortium used to be?

That was for agreeing about software standard. Now care to wager how long it would take to get people to agree about hardware standards? We'd end with too little or too much, after taking way too long.

If you want to be able to support new tech, then we don't have a set-in-stone standard, and what good is it, then?

A minimalist interface, say modesetting and basic 2D acceleration + compositing would go a far way, and could probably done in UEFI. I don't believe in anything more than that.

I do wish hardware vendors would be more open and release specifications, but OTOH there's the whole point about R&D costs and patented tech that might even have been licensed from other companies.

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