Linked by Elv13 on Mon 27th Jun 2011 14:17 UTC
Linux "In the first part of this analysis we looked at how the polymorphic side of object-oriented programming was implemented in the Linux kernel using regular C constructs. In particular we examined method dispatch, looked at the different forms that vtables could take, and the circumstances where separate vtables were eschewed in preference for storing function pointers directly in objects. In this conclusion we will explore a second important aspect of object-oriented programming - inheritance, and in particular data inheritance."
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AndrewZ
Member since:
2005-11-15

There is a big difference between kernel programming and GUI programming. With kernel development you need near-real time response, highly predictable behavior, and no garbage collection.

With GUI tool kits you can annoy the user to no end with slow response, unpredictable behavior, and not collect the garbage :-)

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