Linked by Thom Holwerda on Thu 7th Jul 2011 17:36 UTC, submitted by vivainio
Linux Linux.FR has an interview with Lennart Poettering of PulseAudio and systemd fame (among others). Regarding PulseAudio: "I can understand why people were upset, but quite frankly we didn't really have another option than to push it into the distributions when we did. While PulseAudio certainly wasn't bug-free when the distributions picked it up the majority of issues were actually not in PulseAudio itself but simply in the audio drivers. PulseAudio's timer-based scheduling requires correct timing information supplied by the audio driver, and back then the drivers weren't really providing that. And that not because the drivers were really broken, but more because the hardware was, and the drivers just lacked the right set of work-arounds, quirks and fixes to compensate for it."
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RE[3]: Also, why?
by FunkyELF on Thu 7th Jul 2011 21:46 UTC in reply to "RE[2]: Also, why?"
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Not least that if manpower is really that much of a problem for you, maybe you should get the message that it's not something people want or need?

I don't think this is a good argument.
Existing users don't know what they need.
Also, if you think long term, what about the would-be users?
How many people don't use Linux because of lack of games?
How many game developers don't have a Linux port because of crappy audio stack?

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