Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE: This is not an either/or
by JoshB on Mon 7th Nov 2011 14:07 UTC in reply to "This is not an either/or"
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I think of customizations the same way - set up the defaults to be 'idiot proof' to make the most users happy out of the box, and set customization options just enough out of reach so that nobody who wasn't looking for them would ever find them. This way, tech tards don't get confused and power users don't feel hindered by somebody else's design choices. Granted, maybe this won't work well in EVERY SINGLE CASE, but I think is is a good, general guideline to follow. Personally, I'm tired of using apps that were designed with my grandma in mind, that give me no control whatsoever over the user experience.

I absolutely agree with you, and even wrote a section in the article originally stating that this is how I thought it should be, but took it out because, even though that's how I think it should be, I really don't see many DEs like that. XFCE is probably closest, in my opinion, but still not quite there. You make a really good point, and I'm glad someone brought it up.

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