Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE: Mainstream success
by westlake on Tue 8th Nov 2011 20:46 UTC in reply to "Mainstream success"
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[q]This group seems to be a bit missing the point regarding mainstream success:

1) Linux is over 60% of the server market
2) Linux is around 92-97% of the super computing market
3) Linux is around 40% of the embedded OS space
4) Linux is the 2nd most popular virtual operating system on mainframLinux LInux is doing fantastic in mobile phones and is around 40% of the smart phone market, expanding into every area and is likely to be the dominant OS[/q[

1, 2, and 4 are the exclusive domain of the IT pro.

Even there your employer may insist on standard configurations of UI and apps because others may have to take your place on very short notice.

3 and 5 are the exclusive domain of the manufacturer and distributer.

The entertainment and navigation system in your car may run Linux, but the UI will be designed by GM or Toyota.

3 and 4 are defined by the device manufacturer.

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