Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE[7]: Mainstream success
by shmerl on Wed 9th Nov 2011 00:50 UTC in reply to "RE[6]: Mainstream success"
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I'm not sure what for example Wayland, Xorg or Plasma Active have to do with GNU. May be you know?

I think it's clearly explained there in the linked thread what can be considered a deficiency in Android from community perspective. GPU drivers and graphical stack being one of the worst issues. It has nothing to do with GNU, but has to do with collaboration. The fact that Android doesn't share success (and was never even intended to in the first place) is something rather obvious, and strangely you don't understand it.

Edited 2011-11-09 00:52 UTC

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