Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE[4]: This is not an either/or
by Neolander on Wed 9th Nov 2011 06:24 UTC in reply to "RE[3]: This is not an either/or"
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Oh, I was talking about OS-level functionality*, sorry for not pointing it out ! On their side, applications should certainly do their best in order to avoid duplicating it.

* I include GUI toolkits and DEs in my definition of a (complete) desktop OS

Edited 2011-11-09 06:25 UTC

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