Linked by Thom Holwerda on Sun 27th Nov 2011 22:07 UTC, submitted by Nooone
Linux So, it's no secret that the Linux desktop - at least, the GNOME-side of things - is a bit in a state of disarray. Unity hasn't exactly gone down well with a lot of people, and GNOME 3, too, hasn't been met with universal praise. So, what to do? Linux Mint, currently one of the most popular Linux distributions out there, thinks they are on to the solution with their latest release, Linux Mint 12.
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RE[2]: Lessons learned
by Alfman on Mon 28th Nov 2011 18:48 UTC in reply to "RE: Lessons learned"
Alfman
Member since:
2011-01-28

Lennie,

"I think the lesson should be:
when you are doing something very new, don't force it on everyone, make it optional."

I think you hit upon the biggest gripe of all. Why are linux users being corralled into a UI paradigm that is so rigid and non-customizable? Customisation used to be one of the greatest strengths of running a linux desktop. OSS was undeniably way ahead of either MS/Apple in this aspect. I would hope that gnome3/unity designers had a great compelling reason to completely disregarded this core strength, but from what I can see this tradeoff resulted in only lost functionality with absolutely nothing gained.


Maybe the focal shift away from functional purpose and towards eye candy is a sign of linux's growing mainstream popularity, but like Lennie, I ask why the designers are killing off features instead of incorporating them into gnome3/unity. To this end, I'm thankful for Mint's acknowledgement of the problem and their steps towards patching the UI holes which have cropped up.

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