Linked by Thom Holwerda on Tue 6th Dec 2011 22:16 UTC
Google Dianne Hackborn has posted on Google+ about some common myths regarding Android's graphics rendering pipeline, and we have a rebuttal to that one as well. Interesting stuff, but I want to talk abut something related: Android's gaphics performance. I'm hearing a lot of talk about how Android's effects and transitions and such aren't as smooth as those on iOS, but on my Galaxy SII, everything is super-smooth. So, I'm wondering - what's it like for you?
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No problems on my Galaxy S Showcase
by OMRebel on Wed 7th Dec 2011 14:20 UTC
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I had an iPhone 3GS before I switched over to Android. My first Android device was a HTC Hero, which was an underpowered piece of garbage. I was running the stock ROM on it, but after switching over to Cyanogen (can't remember which version), it helped out a great deal, but the device was still underpowered and had issues. I got a Galaxy S Showcase (I500) about a year ago, and am running stock 2.3.5 on it, and I am not having any type of problems at all.

The only widgets that I have running is Beautiful Weather and TweetCaster Pro on it. Responsiveness on it is just fine, and is just as smooth as when I had my 3GS. Now, I am a bit anal and will use my Task Manager to kill any running applications (just to ensure better battery life), but graphics are great when I'm watching a video on YouTube or Netflix. When I had a live wallpaper running, I did notice it would hurt the performance on the phone, but I think that was more due to the wallpaper utilizing more memory and was of a hardware problem than one with Android itself. And, the novelty of live wallpaper wore off pretty quickly for me.

The only problem that I ever have with it is watching ESPN3 streaming videos, as that seems to grab every single bit of available memory available and will slow down my phone. Transitioning between screens and apps is very smooth, and I have no delays on the device that I can notice.

Edited 2011-12-07 14:22 UTC

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