Linked by snydeq on Sun 11th Dec 2011 01:35 UTC
General Development Fatal Exception's Neil McAllister writes in favor of new programming languages given the difficulty of upgrading existing, popular languages. 'Whenever a new programming language is announced, a certain segment of the developer population always rolls its eyes and groans that we have quite enough to choose from already,' McAllister writes. 'But once a language reaches a certain tipping point of popularity, overhauling it to include support for new features, paradigms, and patterns is easier said than done.' PHP 6, Perl 6, Python 3, ECMAScript 4 -- 'the lesson from all of these examples is clear: Programming languages move slowly, and the more popular a language is, the slower it moves. It is far, far easier to create a new language from whole cloth than it is to convince the existing user base of a popular language to accept radical changes.'
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RE: on the hardware/parallel side
by moondevil on Sun 11th Dec 2011 14:19 UTC in reply to "on the hardware/parallel side"
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We can kind of hack around this with C++ classes like in System C which makes designing hardware really ugly. In the hardware field we already have Verilog and VHDL, for designing massively parallel systems but they don't really work well with C and cost big $ to use. The System C guys came along and said, you hardware guys can just use our C++ classes to model wires, events and so the hardware code would run in a free C simulation environment. What was not free was the tools to convert the SystemC description back to Verilog to make the hardware, money ruins it all.

Well, people do have to live from something.

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