Linked by Thom Holwerda on Tue 20th Dec 2011 22:01 UTC, submitted by RichterKuato
Permalink for comment 501065
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/22/13 22:23 UTC
Linked by Thom Holwerda on 05/22/13 13:38 UTC
Linked by Thom Holwerda on 05/22/13 13:30 UTC, submitted by JRepin
Linked by Thom Holwerda on 05/21/13 22:06 UTC
Linked by Thom Holwerda on 05/21/13 21:45 UTC
Linked by Thom Holwerda on 05/21/13 15:53 UTC
Linked by Thom Holwerda on 05/20/13 22:43 UTC
Linked by Thom Holwerda on 05/20/13 21:50 UTC
Linked by Thom Holwerda on 05/19/13 23:15 UTC
Linked by Thom Holwerda on 05/19/13 23:11 UTC, submitted by Drumhellar
More News »
Sponsored Links



Member since:
2010-03-08
Including when tapping into Qt's new animation capabilities ?
I know that the QML demos of Qt 4.7 are somewhat sluggish on the Fedora 15 install of my laptop, which offers a typical example of imperfect GPU support (Dual-GPU setup in which the Intel chip works reasonably well and the NVidia chip doesn't).
My problem with that is that as outdated as pre-Sandy Bridge Intel GPUs may be, I believe they still vastly outperform Mesa OpenGL emulation on CPUs for the same period. If you know of a simple way to temporarily disable GPU acceleration on Linux, I can experimentally test this belief.
So, unless Qt 5 has vastly improved rendering performance over Qt 4, what will happen when developers will start to put pretty animated transitions everywhere in their software, as is somewhat encouraged by the QML part of the Qt SDK ?