Linked by Thom Holwerda on Tue 27th Dec 2011 21:50 UTC
Windows Fascinating, this. As a Windows Phone 7 user, I can attest that it is every bit as good as iOS and Android - heck, in my experience, it is more polished, more consistent, smoother, and faster than either of those two. Yet, despite raving reviews and glowing user comments all over the web, Windows Phone 7 simply isn't selling. Former Windows Phone 7 general manager Charlie Kindel believes it's because neither carriers nor device makers like the control Microsoft exerts over the platform.
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RE[2]: Not every bit as good.
by lindkvis on Thu 29th Dec 2011 00:06 UTC in reply to "RE: Not every bit as good."
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I love developing for Windows Phone. Waaay better than Android.

That may well be, but professional software houses care less about how nice it is to develop for and more about what is going to give them the most sales for the least development effort.

And it just so happens that you can develop a core engine in C++, including OpenGL, to target both iOS and Android. You will have to develop some platform specific stuff on top of this (i.e. GUI in Objective-C for iOS), but depending on which type of app you are developing, you may be able to retain a considerable cross-platform engine.

Not so with WP7. Here you have to ditch almost everything and develop most of your app from scratch, because Microsoft refuses to support C++ and OpenGL.

It is a brain dead decision, that would work if and only if Microsoft was the dominant player in the smart phone market. This is not the case.

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