Linked by Sean Haas on Wed 28th Dec 2011 23:41 UTC
OSNews, Generic OSes There are two main kernel architectures for large operating systems; monolithic and micro. While these architectures are well thought out, well implemented (usually), and well understood, they have their faults. Mainly, the loading of modules and executables, management of memory, and interfacing between the kernel and software cause these architectures to be vastly complex. With this complexity comes a loss of speed and increased difficulty for the developer. There are other kernel architectures, such as the exokernel, that are vastly different from traditional architectures, but they still have performance issues caused by userland processes.
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RE: Hmm
by goldfire on Fri 30th Dec 2011 03:44 UTC in reply to "Hmm"
goldfire
Member since:
2011-12-30

I'm looking at the source code right now, and it is definitely 16-bit, real mode. It's... kind of refreshing, actually, in a way.

To the author, it might be nice to have some documentation as to your build process, for those of us who haven't dealt with this sort of thing in a while. ;)

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