Linked by Thom Holwerda on Thu 26th Jan 2012 15:13 UTC
Mac OS X "It's no longer possible to write a single app that takes advantage of the full range of Mac OS X features. Some APIs only work inside the Mac App Store. Others only work outside it. Presumably, this gap will widen as more new features are App Store-exclusive, while sandboxing places greater restrictions on what App Store apps are allowed to do." Anybody surprised by this, here's the clue stick. Please proceed to hit yourself with it.
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RE[2]: No MacOS X for me.
by moondevil on Thu 26th Jan 2012 15:57 UTC in reply to "RE: No MacOS X for me."
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"I imagine that Apple's dreamworld is similar to what Games Console developers enjoy. Where every single application has to go through a certification process, after being able to get an approval from the console vendor.

That's not the point of the change. The point is that they want control over the APIs that are being used. They want to be able to deprecate Carbon and UNIX APIs in favor of Cocoa. They want people to use ONLY the new APIs that are 99% share-able with iOS and that are not difficult to maintain in the following years.

There are other ways of doing it, like when they dropped support for Carbon in Lion.

No need to have certain APIs AppStore only.

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