Linked by Matthew Johnson on Tue 31st Jan 2012 22:24 UTC
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Member since:
2006-01-01
I want to address your point about developers using statistics to understand which platform they should support/build for.
In general, your assessment is not quite accurate.
The overriding decision to support or not to support a platform is a financial one.
A platform with poor market share - say Windows Phone - might be supported because Microsoft is willing to provide financial and placement incentives to support the app.
In contrast a platform with great market share - like Android - may not be supported because it's very difficult to make money from software sold to Android users. At the very least Android takes a back seat to, say, iOS, because the revenue opportunity per installed device is tangibly smaller.
So we happen to support iOS because it makes us money organically and we will support Windows phones and tablets because Microsoft is willing to help out. Android will be supported eventually (we have a bunch of devices and we have software we've deployed for it) but it's certainly not a priority because it's just not a great revenue earner.