Linked by Matthew Johnson on Tue 31st Jan 2012 22:24 UTC
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Member since:
2006-08-26
You have to look at various numbers, including numbers like ad impressions and average app store revenue per subscriber. The person getting a free 3GS or low end Android may not really spend much money on applications or spend a lot of time on the web.
Also, as a developer you need to understand what your market is. In some cases you have a market that's defined by specific features. For example, you might develop apps for government customers that require FIPS 140 certified devices. In which case Android and iPhone may not be viable. Or, you may need features like Near Field Communications (not on the iPhone - if I remember correctly).
So you can't look at one number and say "that's a better platform" any more than you can look at horsepower and say one car is better than another.