Linked by Thom Holwerda on Wed 14th Mar 2012 19:37 UTC
Internet & Networking Ever since it became clear that Google was not going to push WebM as hard as they should have, the day would come that Mozilla would be forced to abandon its ideals because the large technology companies don't care about an open, unencumbered web. No decision has been made just yet, but Mozilla is taking its first strides to adding support for the native H.264 codecs installed on users' mobile systems. See it as a thank you to Mozilla for all they've done for the web.
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RE[3]: Comment by RichterKuato
by ViktorRabe on Fri 16th Mar 2012 20:31 UTC in reply to "RE[2]: Comment by RichterKuato"
ViktorRabe
Member since:
2011-12-30

It depends on the GPU a lot more than the CPU. H.264 really needs hardware decode functions.


And why would that be? I have a meager Pentium T4500 in my run-of-the-mill sub-$400 notebook. MPlayer2 and MPC-HC can decode H.264-encoded 1080p @ Hi10p without a single frame dropped.

Also, if you have videos which aren't supported by DXVA or whatever hardware decoding API because they don't adhere to the respective limits you're SOL.

You'd think that Intel would have some kind of hardware decode support for H.264 in their IGPs by now.


Ahem, they have! Again, my lowly notebook has a cheap-ass GMA 4500MHD. And MPC-HC decodes H.264 via DXVA just fine.

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