Linked by Thom Holwerda on Wed 18th Apr 2012 03:19 UTC, submitted by Marc Geerlings
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Member since:
2005-07-06
Out of curiousity, how do graphics designers work with 16 bit per channel, when afaik displays and gfx cards (generally) can only show 8 per channel?
At the risk of answering my own question, the only advantage I see is that effects would be more accurate, such as blending and what not. But with a single layer, 16 bit doesn't make much sense to me.