Linked by Thom Holwerda on Wed 18th Apr 2012 03:19 UTC, submitted by Marc Geerlings
Graphics, User Interfaces "GIMP 2.10's core will be 100% ported to GEGL, and all of the legacy pixel fiddling API for plug-ins is going to be deprecated." I'll honestly admit I have no idea what they're on about (I can't know everything about everything), but it appears to be quite a big deal.
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Out of curiousity
by remenic on Wed 18th Apr 2012 16:31 UTC
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Out of curiousity, how do graphics designers work with 16 bit per channel, when afaik displays and gfx cards (generally) can only show 8 per channel?

At the risk of answering my own question, the only advantage I see is that effects would be more accurate, such as blending and what not. But with a single layer, 16 bit doesn't make much sense to me.

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