Linked by Thom Holwerda on Thu 26th Apr 2012 18:23 UTC, submitted by Radio
Games "I am still struck by just how interested Valve is in Linux as a platform; it is certainly beyond my original expectations. This Linux work just is not some half-assed attempt by them to make it look like they are a Linux-friendly organization. Gabe's vision to support, embrace, and promote Linux are amazing, assuming they execute, which looks to be very high probability at this point." Nice scoop from Phoronix. Seems to all tie in quite well with the prospect of a Steambox running Linux.
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OpenGL 2.1 is going to be a problem
by boldingd on Thu 26th Apr 2012 20:06 UTC
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Not to start a flame war, but the sorry state of graphical acceleration on Linux is going to be something of a barrier. With most distributions, we don't even have GL3 state-trackers for most hardware, never mind GL4, so they'll have to make do without a lot of modern features in any game they port. They'll be working with the incredibly-fugly old fixed-functionality-based OpenGL 2.1 and GLSL 1.2; I don't see how they can build modern games on top of that.

(For reference, the GL version I've got, with Fedora 16 and by a Radeon 6650M, is 2.1.)

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