Linked by Thom Holwerda on Thu 26th Apr 2012 18:23 UTC, submitted by Radio
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Member since:
2009-02-19
Not really. There exists a lot of DX9 code that people still use, but you're starting to see a lot of new titles use DX11. There are a lot of graphical effects that are becoming common -- that are commonly used on consoles, that people expect to see on the PC versions of those titles -- that you just can't get in DX9.
There's going to be a huge, visible difference between a DX10 (-like) game running on an XBox 360 (or a GL3.2-like game running on a PS3) and a GL2.1 game running on a Steam box. And there's going to be a performance hit if don't have access to geometry shading.