Linked by Thom Holwerda on Sun 6th May 2012 10:10 UTC, submitted by bowkota
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Member since:
2006-02-15
The early emulator was released with the goal to get feedback on APIs and developers starting on basic application development. A lot of the real UI stuff was not visible in order to avoid it being leaked in an incomplete state.
If you look at the schedule, it would be pretty hard to believe that in the less than a year from the first emulator release until devices are being sold, the entire platform was stabilized *and* the entire UI was changed from being DPAD-based to touch-based. The same people stabilizing the different parts of the platform would also often need to be doing any work on touch -- for example the view hierarchy was a big new piece of code that had never been shipped, and would have significant disruptive work to add touch support later on. Even if you had a large number of engineers working on it (which there were not) you couldn't stabilize it at the same time you were making such changes.