Linked by Thom Holwerda on Sat 2nd Jun 2012 02:21 UTC, submitted by rohan_p
Amiga & AROS Good interview with Steven Solie - this bit stood out to me: "Although Hyperion has been using serial numbers for copies of AmigaOS since 4.0, it won't reveal sales numbers. Solie's 'personal guess' is that the system has 2000-5000 users. 'If you include all the various Amiga clones and emulators we would probably be talking about around 10000 users [in] total,' he adds, 'it is really difficult to judge because a majority of the users are rather quiet.'" Fascinating number - lower than I anticipated.
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RE[8]: LOWER than you expected?
by MOS6510 on Sat 2nd Jun 2012 20:14 UTC in reply to "RE[7]: LOWER than you expected?"
MOS6510
Member since:
2011-05-12

What I recall was the promise of Commodore that a new Amiga chip set was coming, but it came very late and when it did it wasn't actually that good.

PCs started out crap and very expensive, but their prices came down and hardware upgrades became cheaper and better. It was a change from a culture where companies made their own computer and OS. I agree it became to expensive to maintain that, but it did give a computer its own unique personality I believe. It's something PCs today lack, but they're alive and Commodore's dead.

Also people at work used PCs and then they wanted them at home. This too didn't help Commodore and the Amiga.

Copying games is a bad and good thing. Most people I knew chose the Commodore 64 and later the Amiga not for it's specs, but for the pirated games. So for Commodore it was a good thing I guess.

Most games I had were pirated, but I did buy a couple and they were the best games I had (like Ultima V).

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