Linked by Thom Holwerda on Wed 6th Jun 2012 21:19 UTC
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Member since:
2010-03-08
The worst is that standard multi-touch controls do not properly handle 3D rotations. They only deal well with zooming and rotations along an axis that is perpendicular to the screen.
So either this feature will be relatively useless, as users cannot really benefit from the extra depth, or software engineers will try to use nonstandard gestures (e.g. three-finger swipes) to handle 3D rotations and it might turn out to be a usability disaster instead ("Oh, great, I don't know how I did that, now how can I go back to a top view ?")
I'm not optimistic.
Edited 2012-06-07 14:21 UTC