Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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Comment by anevilyak
by anevilyak on Mon 18th Jun 2012 12:49 UTC
anevilyak
Member since:
2005-09-14


Although older consoles/computers sometimes blurred the line between computer and console, I think the Playstation was the first true console that could launch into a non-game GUI to be able to organise files on memory cards and such. Please correct me if I'm wrong - my knowledge on the history of gaming consoles isn't particularly extensive.


Technically it was beaten to market in that respect by both the Sega Saturn (one month earlier in '94) and the 3DO ('93).

Also, completely agreed with respect to mourning the death of consistency in UI.

Edited 2012-06-18 12:50 UTC

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