Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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RE: UI consistency died much earlier
by zima on Mon 18th Jun 2012 14:43 UTC in reply to "UI consistency died much earlier"
zima
Member since:
2005-07-06

Websites in general (yeah, that kinda includes OSNews ;) ).

Large part of those Android or iOS applications are basically "web 3.0" - they are often little more than custom UI to a single website or feed.
And majority of what Thom wrote in Conceptual part applies to web pages. Plus, WRT one other bit in the article...

users can carry over their experience from one application to the next, making the whole experience of using a UI more fluid. Applications should be the means to an end - not the end itself.

Maybe that's not necessarily perceived as a good thing for app makers (or website owners), users not being very used to particular app UI, and able to effortlessly move to others. As far as those who make them are concerned, apps are the end itself.


Overall, really, I'd say UI consistency never was very strictly followed; a bit stillborn.

Edited 2012-06-18 14:57 UTC

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