Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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RE: Comment by Radio
by Thom_Holwerda on Mon 18th Jun 2012 15:29 UTC in reply to "Comment by Radio"
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But would you recriminate against the fact a FPS does not have the same controls than a flight sim or a RTS? Those are all games, aren't they? Why should I relearn how to do things? (Do you see the flaw?)

You just proved my point. Equating applications to games is the very problem! A game is entertainment, an experience - it doesn't help you accomplish a task. The game itself is the goal.

A game in and of itself is an end - not the means to anything.

An application, on the other hand, should be the means to an end - not the end itself.

See the flaw?

Edited 2012-06-18 15:29 UTC

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