Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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RE[4]: Comment by anevilyak
by zima on Mon 18th Jun 2012 17:29 UTC in reply to "RE[3]: Comment by anevilyak"
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But, see, CD32 didn't include a mouse in the retail package ;) (a boot menu to what?)

BTW, all this talk reminded me about one game (most likely also with floppy release at least for 1200, like virtually all CD32 games), a platformer in which a player-controlled dog is tasked with saving his sleepwalking boy master - does it ring a bell WRT its title? (you are into retro after all...)

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