Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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Consistency is impossible to achieve
by ciplogic on Mon 18th Jun 2012 17:41 UTC
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Or is not possible, but the cost overweight the benefit. Let's say you're Adobe, and you want to make your software that is consistent with its own software. So you care to have fewer issues with your user. You will invest a bit more to be consistent with the OS, but you cannot warrant that all software is looking the same. Continuing to build on what Adobe has, will want to extend using current frameworks, so if it wants to add a new product in its list of products, it simply have to add the new functionality, but cannot extend it to all OS/platform combinations.
In the end I think that consistency is killed by the wish of companies to differentiate themselves, and this is bad and good too. Imagine cars looking the same and behaving the same, why not to improve the usability, even at expense of consistency?
At the end consistency can be made just if the framework will not let you change too much your application. Firefox or Libreoffice does not look consistent in Gnome, but who would spend an year of his life reviewing all dialogs and make sure that they behave the same? At the end, some things were inconsistent all-together like "tabs on top" which all browser use today.

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